Class_name = "CStaticEmitter"
object_name = "trash"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\surf\smkhous.epl",false
ImageAttrs="IA_NEAR_DISTANCE","IA_FAR_DISTANCE","IA_NOMINPIXELS","IA_NOCLIP","IA_NOMINZ","IA_ALWAYSVISIBLE"
visualradius=3.5

duration=15.0
range=0.01,0.15
loop=true

destroy_pause=-0.1
